Multidimensional Writing Experience

There is a lovely multidimensionality in starting up a new character for a collaborative writing/role play project at Pan Historia that feeds all my creative urges at once, nearly. There are two main roads into a new character: getting an idea for a character and then finding a place for them to dwell; or finding a story you really like and then finding a character to fit in. Creating a new character from scratch is the most creatively demanding because of the added dimensions of home page design. I love kitting out a new page for a new character from finding the right graphics, or creating them from scratch if one has a bit of tech savvy with a graphics program, and then designing a fun informative home page from all the different components.

Home pages are useful. I think of them as character biographies where you can get your decorating urges taken care of and impart something useful about your character in turn. My Wyatt Earp home is both western in theme and includes useful historical quotes about Wyatt from people that actually knew him. My Gabriel Oak home is less about the personality of the character but is very informative about some of my inspiration for the character. Gabriel is an interesting character inspired both from literature and from the movies. Those familiar with Thomas Hardy will recognize the source of the character’s name, and of course the face I use is from the movie version of the novel “Far From the Maddening Crowd”. I’m not a fanboy however and Gabe is his own character. In one earlier incarnation he was an artist with a supernatural angelic side living inside him. When he moved on to a different story he became a drunk, the human mask, of the Archangel Gabriel.

Of course some characters live in many different role play and collaborative stories and one home page can hardly do justice to all their diverse lives. That’s why the profile pages were originally added as a ‘room’ off the main home page. These pages include sections for each novel that a character appears in so that the owner can give a little biographical detail. The beauty of a site like Pan, though, is that with so many interactive features the creativity of the individual takes over and tools are always adapted to the needs of their owners. I don’t try and force people to use Pan the way I anticipated. Instead I’m often adapting Pan to fit in with the needs of the users.

A lot of people reserve their character biographies for the forums of the novels themselves and use the home pages as a place to show off all their awards, prizes, badges, and the little graphical gifts that people make for one another. This is probably a similar approach that many users of MySpace employ, but it’s fun nonetheless. Of course it doesn’t really help me, as a writer, when I click on their home to see more about their character, but usually I can at least some kind of sense from the avatar they have chosen to represent their character. Other people actually write out character sheets. I have never employed one of those. I like to get a general impression, and then let inspiration take its course when I’m writing. If I get too locked down on who I think a character is I find that the work become stifled and creativity shuts down.

I guess I can sum up what I’m trying to say is that using the internet and a web site like Pan Historia allows me and my fellow writers to add layers and dimensions to our writing experience, like creating images and home pages to enhance the experience. The way that any particular writer or role player chooses to implement these tools is often going to be as unique and different as the perspectives we bring to our writing and characters.

Progress on The Pan Historia Birthday Book

Work has commenced, as promised on the second Pan Historiapanphoenix-72dpi Birthday Book. The title needs a little explaining. Pan Historia is a community for collaborative and role-play writing, as well as history buffs, and a place for people with a whimsical or literary sense of fun to hang out and make friends. It’s like a non-stop costume party (which is why October is such a popular month with our members and writers). We first went live around May 2000 and were in beta forever (it seemed at the time) due to a some what rocky start and no capital investment. Our first collection of work by our writers and artists was prepared and published in time for our 3rd Panniversary (yes, we do awful plays on words at Pan) – which is held every February because our official launch date was Valentine’s Day, 2001. I think. Record keeping is not my strong suit. I forget my own name sometimes as well.

Hence the anthology was named “The Pan Historia Birthday Book” with every intention of creating a new collection each and every February. This turned out to be a laughably ambitious concept. Shortly after the publication of the first book we had a major server crash that ripped the site apart, and it took many months of hard work to re-establish trust and fun as usual. I cannot stress how amazing our members were throughout that whole ordeal. Our second effort which was to be a cookbook: it died before delivery. After that it just seemed like the idea was to be shoved to the back burner every year.

This time, however, determination has returned, and the small press world has radically altered. Back in 2004 I had to order several boxes of books, and we never did sell every copy. This time print on demand has developed to the degree that I don’t have to take that kind of risk again. By affiliating myself with another small press I’m planning to open the work of our talented writers and artists to a wider audience and have the book available on Amazon. It should be exciting to see how our labor of love and fun does in the ‘real’ world. I have pushed the publication date to prior to December in order to take advantage of Christmas sales, but I might be too ambitious. There is a lot of work still to be done.

The deadline for entries to be included in the book closes tomorrow. After that we’ll be judging the entries so that we have the best and the book isn’t the size of Lord of the Rings. Following that is the process of editing. Thankfully we have a number of people qualified to edit who are members of the site. All in all this is a terrific project with great potential, and I can’t think of many other writing sites that give their members an opportunity to be published.

I’m Nearly Famous

I’m very pleased to be able to post that I was interviewed for another blog. Read about Pan Historia in the The National Networker blog. The folks that run that site are really friendly and I’m chuffed as all get out that they choose Pan Historia as a topic.

Writing the Good Guys: Give Them Black Hats

A casual exchange in #writechat, Twitter’s Sunday writing discussion, led me to think a little bit more about writing the good guy in fiction. I stated that I found writing a hero more challenging than writing about the villain. Villains are fun. They are people I don’t need to make likeable, honorable, or virtuous, and yet we are all a little predisposed to get a vicarious thrill out of that bad boy doing what we wish we could. The hero might have flaws, even fatal flaws (one that leads to her demise), but we still need to be relating to her and rooting for her.

A good writer friend of mine at Pan says: “People adore Dexter. He’s a serial killer. How can you like him or hope he doesn’t get caught? Because he fights his insights and sticks to his code.” Dexter is a good example of the hero role turned upside down, or an anti-hero because even though he seems to be a prime example of a bad guy, he has an unshakeable code of conduct.

But what about a good old-fashioned hero?

Clementine Proulx (a nom de plume of one of our excellent Pan Historia writers who is also a published author in the real world) advises: “Readers have to care about your “hero.” She doesn’t have to be lovable or even likable, but she has to have something that makes them want to invest in her.”

I write the historical character of Wyatt Earp. I use the historical record to provide him with the flaws needed to make him a believable human being and not a TV show stereotype. The controversy surrounded Earp supplies me with plenty of ways to show that my hero is not just a nice guy. He was a gambler who consorted with prostitutes, but he was also a fearless lawman who was prepared to crack a few heads along the way. He even arrested a judge. His brother Virgil arrested Wyatt once. That kind of single-minded adherence to duty is both honorable and a flaw. Rigidity is not a likeable character trait.

Back to Clemetine Proulx:

Almost all the best heroes are essentially not so nice people overcoming their not-so-niceness. They do it throughout the story which in Hollywood is a character arc. Really “nice” people or “good” people are rather uninteresting heroes unless thrown into a plot driven story. I think of a Stephen King—The Mist—where the decent dad faces unbelievable situations. A hero is always reluctant at first, has character flaws, but eventually makes the satisfying choice. The more flawed the hero, the more he struggles, the more we care for him…so yes, Dexter could be called an anti-hero (like Hannibal who only eats rude people), but he is still a hero because he can’t help who he is, formed by one of worst childhood experiences I can think of, but he struggles against it to do – ultimately – good. Sure we all want to kill bad guys. Actually we all want to kill people in our way. But Dexter follows a code that is essentially the code we all follow…only his is obvious and spelled out.

Clementine really knows what she’s talking about. In the collaborative fiction novel FLESH she writes a character that is notable for being everything you don’t expect in a heroine. She’s old, ugly, pudgy, a fanatic fan of Tom Jones, with few social skills who was overjoyed when her mother was consumed by flesh-eating zombies, but her wit, spunk, and ingenuity gets the reader rooting for her nonetheless. In fact it is her flaws and her history (she was picked on mercilessly in school, had a sad and lonely family life) that causes the reader to love her with a passion.

In the same novel FLESH we have started a new chapter and my personal challenge is to create a hero that is essentially pretty unlikeable and yet, in the end, it is my hope that the readers are rooting for him to succeed. Michael is proud, pompous, prejudiced, and overly rigid in his thinking and actions. He’s about to be thrown into a situation where he has to help the very people he’s been alienating for years: his neighbors. You can check out my writing for this character here on my writing blog. I would love feedback, as the story progresses, about how well I’m doing at creating a flawed hero that you might hate to love.

Other People’s Characters and the Voices in Your Head

As those of you that read my blog regularly know by now I write collaborative serial fiction. I got to thinking, recently, that writing with other author’s characters is not so different than writing solo. It’s certainly not what I would consider the main difference between writing a novel or short story and what I do. One of the most common experiences I have noticed with all fiction writers is that they talk about their characters coming to ‘life’ and having a voice of their own. Often writers will claim that they cannot force their characters to behave in a certain way – that each character has a will of their own.

This is totally true for me whether I write the character or someone else does. The only difference between my characters and the characters of my co-writers is that I don’t hear the voices in my head. I have to have conversations. Since I do all of my collaborative fiction interaction online that comes in the form of e-mails, message-boards, and instant messages so it’s damn near to voices in my head or my general writing experience. Just like when I’m creating my own characters it has its ups and downs. I have to work to be fluid enough to accommodate a writer being true to their character’s personality, and keep us on plot, as well as not make my character the ’star’ all the time. Just like with any successful living character I can find that they can bring something new to the story that I hadn’t imagined but is better than before, and since this is collaboration their character has equal billing.

It’s the same whether you are writing by yourself, maybe trying to stick to a plot and a synopsis, or whether you are in discussion with another person – sometimes a better idea comes along and you need to be flexible. In the case of a novelist it might be your own inner critic but it could equally be an objective reader, an editor, or an agent. You also have to know when to stick to your guns. Sometimes characters are wrong – what they think is good for them is not good for the overall storyline. It really doesn’t matter who the author of that character is at this point.

My biggest problem with characters written by someone other than myself is not them being true to themselves but when they are out of sync with how my characters are. This doesn’t usually come up with people I write with regularly, but with newer collaborators. When I first started out on this path and style of writing it used to happen far more regularly particularly because my main character was an historical person Wyatt Earp. People had very set preconceived notions of Wyatt based on their previous knowledge of the character whether from fictional accounts like the movie Tombstone or from skewed historical perspectives. More than once I had to ‘buffalo’ a few tough skulls to get it through to them that they needed to be reacting to my version of the character, not one previously written and engraved in their head.

That doesn’t mean that there can’t be a disparity in the way that one character views another. I think that can be very convincingly done in collaborative writing as long as each writer remembers that they might be omniscient but their characters are not. I still write fiction set around Wyatt Earp and I encourage those that write Cowboy characters to view Wyatt as a bully and a pimp, even if Wyatt sees himself as a righteous upright citizen. There is a huge difference in perceiving an event or set of behaviors through your character’s spectacles and another between having characters act out of character.

What I think I enjoy the most about working with other author’s characters is that they often have backgrounds and sets of experiences that my characters have no inkling of. Much as I might be able to imagine a full pantheon of unique characters with interesting backgrounds they all still share one common denominator: me. Other authors bring in their own unique life situations and that gives them a range of choices that can often be surprising to me. Sometimes it’s unpredictable, but after the taste is acquired, collaboration can be a beautiful and inspirational exercise.

Happy Endings

One of my goals for the rest of this year is to work on endings. One of the nice and not so nice aspects of collaborative fiction is often a lacking of endings. I’ve nearly perfected the technique, made famous by M*A*S*H, of stretching a scenario out over multiple installments – much like the Korean War which last but three years in reality but spanned eleven years on television and 251 episodes. But even M*A*S*H had to end and its season finale was one of the most watched TV finales in history. Ah, if only I should be so lucky.

This year may be half way through, but that means it’s a perfect time to search for some endings to some of my tales and some of my characters. I had already made the decision to actually wrap up my modern fairy tale The Midnight People with the help of my fellow writers. It’s a fantasy tale of dark versus light with lots of grey areas in between and it just naturally begs to have a grand finale like when Aragorn claims his throne and saves Gondor with an army of ghosts against the Dark Lord Sauron. It’s good stuff and the meat of the fantasy genre. My story, however, has stalled and waits me to lead it to the crashing crescendo of gore, valor, and dénouement. What causes me to pause in this plunge to the end?

I often wonder if just the thought that the story is to end makes it seem less worth while? I’m not sure if my ambivalent feelings towards reaching the natural climax of a story is something that other writers experience. Is my reluctance to take up the reins of a story that I know will then be finished and done with akin to the feelings that the writers of M*A*S*H felt as they reached the end of their tenure: a mixture of relief to be done and sorrow to have no more to do?

Since I have had such trouble orchestrating the ending of my tale of Elves and Men I have decided to work on some lesser endings. In my modern zombie apocalypse collaborative novel FLESH I have taken several story threads as far as they can interestingly go and still be a zombie story. With all the zombies nearly gone it’s time to wrap it up. Again there is a bittersweet feeling about it as these include several of my favorite characters. But therein lies the rub: no character can go on forever. When it’s time to throw in the towel and call it a night, like poor old Clyde Alden in the 1987 film version of The Witches of Eastwick putting his wife Felicia to her eternal rest, you know it. There is a feeling of ennui around the character or a feeling that you’re forcing things, desperate to find yet one more scenario to throw them into.

Better to take that poker and end their existence with some pride still intact.

Why I Love What I Do

Several times I have hit on the topic of the isolation of the writer. After all it’s pretty much just you and your word processor (or for the Luddites amongst us: typewriters or yellow lined pads and a Number 2 pencil). Of course the cliché of the lonely writer pounding on his keyboard is a myth created around the lives of previous writers. Reading an article in the recent New Yorker issue about the teaching of Creative Writing in America breaks through that stereotype to how many writers have learned as part of a group. Self-taught writers might go to local community college workshops or join a writing group on or off line. On Sundays writers join in #writechat on Twitter. The internet has, for many writers, stripped away the isolation and allows for writers to enjoy relationships with their peers and their readers directly.

While I regret the need for writers to be their own publicist these days I don’t regret the moves towards uniting writers with other like-minded people or allowing writers to bridge the gap from written word to the person that is reading that word.

Last night I was logged into my community site Pan Historia and I got a wonderful example of one of the myriad reasons that I love to be involved in a collaborative writing community. One of the members came to me to ask me about whether or not I thought that women during the 19th Century in the Old West would bathe naked or whether they would wear their undergarments. I don’t believe this is a question that could be answered definitively because of the nature of the record from the Victorian Era, but the interaction was fun as we tried to determine what would make a believable historical scene. The person that instant messaged me got immediate feedback and help on what they were writing right in that moment.

When I write a fiction post for one of my collaborative role-play novels there I can get instant feedback – which I hugely enjoy. It’s not always critical feedback, but that’s ok. As writers we need to expand and grow, hone our skills, but more often than not we just want to know that other people are enjoying the tales we spin. By writing and publishing at an online community with like-minded people, both readers and writers of tales, I can interact with my readers and with my fellow writers in one fell swoop. I can get advice, I can find research sources (more on that in a later blog), and I just plain jump up and down to announce my latest effort.

Besides the feedback I get my other pleasure on the site is giving feedback to others. The excitement of logging onto Pan Historia to find a post by one of my writing partners in one of my favorite collaborative novels is akin to seeing the latest book by your favorite author showing up at the local bookstore. With some people it’s just about the pleasure of reading their stuff, but I might enjoy a more critique based relationship with other trusted writers so that we might comment on each other’s work. Another added benefit is that I might get a fresh eye to catch those typos and other errors that slipped by me even though I edit all my work before posting it online.

I know a lot of this sounds like an ad for my own site (and yes, there is an element of shameless plug here) but it’s also probably true for other writing sites that you might have heard of or be involved in. I really think that the potential that resides in the internet is all about social media, interaction, and networking, and not about static information. I actually believe that all this interaction has allowed me to be a writer in a way that I don’t think I could have managed before it. I am far too social an animal to write alone. Having my peers and readers right here at my fingertips, whether on Twitter, MySpace, Facebook, or at Pan Historia, actually liberates and inspires me to write, and to write better.

The Evolution of a Collaborative Role-Play Character

I recently posted another installment of fiction from my character Red King on my fiction blog and it occurred to me to explain why the character was named the way he was named in a short introductory note, but when I reflected upon the answer it occurred to me that there was a more there than a short sentence could reveal.

My character ‘Red King‘ is quite old. I have been writing him in various collaborative fiction pieces for almost nine years now. He has had various incarnations. The story of his development is a good example of the creativity and fluidity of collaborative fiction characters as well as the various inspirations that lend a hand.

Starting with his name: I always thought the name ‘Red Adair‘ was rather dashing. For those of you that don’t remember Red was a famous firefighter dealing with highly dangerous oil rig fires. Not only was he a real life hero but he had a great name. Naturally I couldn’t just lift it from him since he was a living person at the time that I was inspired so I started looking for a last name that would fit ‘Red’ as well as Adair did. ‘King’ came to mind easily as I am a poker player. At first I resisted the poker/chess connection but it presented such great visuals to my mind it was irresistible.

First Red King avatar

First Red King avatar

At Pan Historia we use ‘avatars’ to visually represent our characters. The sources for these avatars can come from movies, art, advertising, or television, as well as original artwork by those that are graphically talented. I favor movie actors for the diversity of images available. It gives me the pleasure of feeling like I am casting a movie. I have always used Sean Connery for Red. When Red was first created he was a detective for a fun little collaborative game we used to write at Pan Historia called The Marlowe Detective Agency (the less details the better, I always want to revive this one).

After that collaborative novel expired he went on to appear in various other novels that required a detective or cop character with varying degrees of success. He started aging quite naturally and over time the avatars reflected an older Connery. When I had the idea for story behind The Midnight People it wasn’t obvious which characters would fit for it, but I still wanted to use my regular stable. I have a tendency to keep a good character and use him over and over. Other writers at Pan often opt for creating a new distinct character for each novel or story they participate in. I like recycling because I like working on a character over the long term. By placing them in new settings I can explore other aspects of their personality that might not be revealed in one set of circumstances over another. Putting a detective into a fantasy novel was something new and challenging for me.

Current Red King avatar

Current Red King avatar

The premise of The Midnight People is that faeries and the stories about them are real. They exist in a dimension just outside of our own. Their world is fading and dying because of the lack of belief by humans and our negative impact on the environment as the faery kind are closed linked to nature. To solve their dilemma they create themselves as changelings in the human world, and once ‘awakened’ to their true selves they begin a great war against humanity. The Midnight People takes place in two intertwined storylines both before the faery invasion and after it: the waking and the dreaming. The Waking is in the past and the Dreaming (that the wakers dream about) is their future.

In the past, the Waking, my character Red King is Red King a retired detective with tragedy in his past. In the Dreaming he is King Nuada, the Red King of the Tuatha de Danann, once known as The Silver Hand.

For inspiration for his ‘faery’ persona I grabbed some Celtic myths. King Nuada was the first king of the Tuatha de Danann who lost his kingship when he lost his arm. He was able to regain it when a new arm was fashioned from silver for him. I presumed that much of the history from mythology was my character’s back-story, but I then I added a great deal more as there were several thousand years in between until we arrive in our own century where the Waking and Dreaming storylines take place. Thus he has a new younger Queen, Aisling, when the story of The Midnight People takes place, as well as relatively young daughters in faery years. It turned out equally well, for my choice of Connery as avatar, that Connery has frequently appeared in movies with an Arthurian theme.

For the same novel I recycled my Ancient Egyptian villain Itet. Itet was an odd name for twenty-first century character in the Waking half of the story and so it became Ian Itet, but some of the Egyptian influence remained in the Dreaming when I assumed that if faeries were real they existed back in Ancient Egypt too, albeit with different names and beliefs around them. In my mind there needed to be an explanation for Itet’s odd sounding name that didn’t match any known faery belief system. It seems, then, that recycling characters can actually help me find solutions to creative fiction problems that bring new ideas and new concepts to the stories adding a little more originality.

For those of you experienced in collaborative role-play fiction writing I hope I have shed some light on my ideas and inspiration. For those of you new to the genre I hope you will be curious enough to explore it more.

Writing Scumbags and Bimbos

Sometimes you just have to do it.

You have to write about characters you don’t understand, you don’t like, or you even hate. I’m not just talking about the vicarious thrill of writing that demonic bad guy that gets all the women and does all the stuff you wish you could do if only you weren’t a nice law-abiding citizen (i.e. if you had the cajones). I mean the kind of person you just don’t get or want to get. Of course, for me, in collaborative writing there really isn’t any ‘must’ or ’should’. If I want to I can avoid it, but then I would never grow as a writer, and I would never have a full pantheon of human variation.

Maybe it’s just a supporting character, or a character that walks on once, but there comes a time when you do have to try and get into the head of someone very different than yourself. It’s said that ever character we write (or every portrait we paint) is really just autobiography, but I’m here to challenge you to pull the rabbit out of the hat and write a character so different that it might even make you uncomfortable to put the words to blank virtual page.

It’s an old chestnut that you should write what you know, I have dealt with my feelings on that elsewhere in this blog, but you can use other people you know or have met as a template: the bully in school, the weird guy at your last job that creeped you out, or the shallow ingenue. It’s all too easy, however, to get bogged down in predictability and cliche if you’re not careful. If you watch TV you will all too often see the stock set of character types brought out for every new episode, but if you want to convince your readers that your character is a living breathing human being you need to delve a little deeper than stereotypes.

You can start with the exterior action, but you have to find a way to get into the head of your unpleasant or unlikeable character just as much as you do with your main protagonist. What works for me is to start imagining myself as the character, doing the actions in my mind, then maybe running some interior dialogue. Your base might be close to a stereotype (after all they exist for a reason) but as you imagine the character more fully they come alive for you and might do some surprising things. If you only view them from the outside you will find yourself just sticking with cliche – stuff you have seen before elsewhere. We are all natural mimics. But going from the inside out you might achieve some unique insight that allows you to jump out of the stereotypes into a real portrayal of an individual.

One important thing to remember: whether or not a character is the hero or the villian, or a walk on bit part, everyone is the hero in their own life. If your creepy nose-picking bike messenger does something ‘evil’ why are they doing it? Maybe it’s spite because they feel unloved or slighted? Whatever the motivation ends up being it’s something you can relate to. Deep down inside of every thoughtless shallow ingenue is a girl looking for love and validation. The base ingredients of every human being are pretty much the same. Once you get inside your unlikeable character’s heads you’ll probably start to sympathize with them a little, and when you do that you start to bring them to life for your readers.

A Fire in the Belly

I have often been accused of being ‘too hard on myself’. I’m the first to admit that I like to set the bar high. I even set it so higher than it is possible to achieve – when it comes to art and fiction. In writing this blog my advice has often verged on aggressiveness in regard to my stance on what writers should do. In other words I tell them to write. No matter what just write. A few people have taken me to task for this. It’s true – not everyone has room in their life to take as much time out for writing as I do now, or enough time to get into the studio and paint, or sculpt, or whatever is they do, but that is because they have set other things as higher priorities.

When I was a single parent of a kid under the age of his majority I had to set a couple things as higher priorities than my writing or art. I had to make sure he had a roof over his head, food on the table, a good school nearby, and a pair of the right shoes to fit in with his peers. This often meant some sacrifices. Back when he was quite small I decided to become a painter. At times I was able to indulge myself, but when times got harder I had to cut back to the point that I didn’t have a studio to paint in. For me to do oil paintings meant that if I didn’t have a studio I didn’t tend to paint. I find landlords tend to keep your security deposit when you have ruined the walls and floor with paint and solvents (I’m a messy kind of painter). Oil paints and canvases are expensive. Their acquisition interfered with buying food and paying rent. Working freelance for a time meant that I found myself with less time as well. This was okay – because my priority had to be the young life I was responsible for. That didn’t take away my urge to create though. I found a way to do both.

I found myself on the computer a lot. This is when I began to write more earnestly. When I first started it was definitely only an outlet for my frustrated artist-self. Gradually, however, I found it was something that I could manage as a single parent and sole support of my difficult offspring. Collaborative writing, in particular, was suited because I could write in small chunks when time afforded, which was between work deadlines or when unmanageable demon-spawn offspring was finally restive (passed out or zoned in to his then obsession with Wrestlemania).

As I began to learn the craft of writing, I was beating myself up a lot over not painting. How could I call myself an artist if I didn’t do the one thing that qualified me as an artist, i.e. make art? I still wrestle with this problem since I have found that my inspiration for painting is either on or it is off. I don’t dabble. As a writer I have shown far more consistency. It fits in with my life style better. I can find room for it in my day. I can get up an hour earlier or stay up an hour later. It’s true I haven’t written the novel that I planned so many years ago, but I have maintained a pretty decent writing schedule for years now. Now the child is grown and I can change my priorities back to the creative life so it’s even easier than before to justify the time, but that doesn’t mean other things don’t get in the way. I just have to remember to move them back out of my way again.

Setting the bar high is my way of keeping a fire in my belly and a goad at my back. I don’t beat myself up for not achieving my goals; I beat myself up for not trying to achieve my goals. So again I say to you: you want to be a writer? Find the time to write. Even if you have to take a notepad to the crapper and lock the door, write. It’s just that simple.

But don’t forget to live – yesterday I spent the day at the beach combing for interesting stones – because you have to write about what you know.

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