Multidimensional Writing Experience

There is a lovely multidimensionality in starting up a new character for a collaborative writing/role play project at Pan Historia that feeds all my creative urges at once, nearly. There are two main roads into a new character: getting an idea for a character and then finding a place for them to dwell; or finding a story you really like and then finding a character to fit in. Creating a new character from scratch is the most creatively demanding because of the added dimensions of home page design. I love kitting out a new page for a new character from finding the right graphics, or creating them from scratch if one has a bit of tech savvy with a graphics program, and then designing a fun informative home page from all the different components.

Home pages are useful. I think of them as character biographies where you can get your decorating urges taken care of and impart something useful about your character in turn. My Wyatt Earp home is both western in theme and includes useful historical quotes about Wyatt from people that actually knew him. My Gabriel Oak home is less about the personality of the character but is very informative about some of my inspiration for the character. Gabriel is an interesting character inspired both from literature and from the movies. Those familiar with Thomas Hardy will recognize the source of the character’s name, and of course the face I use is from the movie version of the novel “Far From the Maddening Crowd”. I’m not a fanboy however and Gabe is his own character. In one earlier incarnation he was an artist with a supernatural angelic side living inside him. When he moved on to a different story he became a drunk, the human mask, of the Archangel Gabriel.

Of course some characters live in many different role play and collaborative stories and one home page can hardly do justice to all their diverse lives. That’s why the profile pages were originally added as a ‘room’ off the main home page. These pages include sections for each novel that a character appears in so that the owner can give a little biographical detail. The beauty of a site like Pan, though, is that with so many interactive features the creativity of the individual takes over and tools are always adapted to the needs of their owners. I don’t try and force people to use Pan the way I anticipated. Instead I’m often adapting Pan to fit in with the needs of the users.

A lot of people reserve their character biographies for the forums of the novels themselves and use the home pages as a place to show off all their awards, prizes, badges, and the little graphical gifts that people make for one another. This is probably a similar approach that many users of MySpace employ, but it’s fun nonetheless. Of course it doesn’t really help me, as a writer, when I click on their home to see more about their character, but usually I can at least some kind of sense from the avatar they have chosen to represent their character. Other people actually write out character sheets. I have never employed one of those. I like to get a general impression, and then let inspiration take its course when I’m writing. If I get too locked down on who I think a character is I find that the work become stifled and creativity shuts down.

I guess I can sum up what I’m trying to say is that using the internet and a web site like Pan Historia allows me and my fellow writers to add layers and dimensions to our writing experience, like creating images and home pages to enhance the experience. The way that any particular writer or role player chooses to implement these tools is often going to be as unique and different as the perspectives we bring to our writing and characters.

It Takes a Village to Create a Good Monster

Beguiling Serial Killer Dexter, image property of Showtime

Beguiling Serial Killer Dexter, image property of Showtime

Most of my adult life I have not signed up for cable TV. It’s been a time sucking temptation I didn’t need or want. But that’s not because I’m some kind of stuck up puritan deeming the viewing of comedies and dramas on the small screen as sinful or wasteful. I just know myself – I love the distraction of a tale well told or a meal well cooked. In consequence my viewing of popular series has been as a customer of Netflix. I tell you this to explain the next part: I watch TV series after everyone else as seen them because I watch them on DVD.

I’m a big fan of the hit Showtime series Dexter and gobbled up Season 1 & 2 with avidity of appetite that left me with a very long wait for Season 3. I had to fill that time somehow. Dexter, serial killer with a code, is such an engaging and fascinating character that when I discovered that he was actually inspired by a book I was delighted. I’m one of those who love to read and believe that most books are better than the shows/movies made from them. I understand that it’s hard work to adapt a book to a totally different medium and realize that the result often diverges enough from the original that the reader is left unsatisfied: their imaginative take on the events and characters far different than the script writer and director’s. So to say that I was excited to find that Jeffrey Lindsay was the creator of one of my favorite television character was possibly an understatement. These were not books based on the hit series, but a hit series based on popular books, bound to be as good at the show if not better. I must be in for a treat so I bought all three extant books at once.

Here is where I’m going to offend Jeffrey Lindsay and all his fans. These were definitely the worst three books I have ever read as a series. I confess that I hated the first trilogy of Thomas Covenant by Stephan R. Donaldson nearly as much but for very different reasons, but in main if I have bothered to read three books by the same author about the same subject I’m probably hooked. I was not hooked; I was desperate. I wanted to be in Dexter’s world and this was the best I could do while I waited for the series to return (thankfully they were both short and easy to read). Lindsay created an engaging character, a bold premise, and a convincing setup, and for that I will always be grateful. But after that he let me down with pedestrian writing and cheap tricks.

One huge mistake: his sister Debra finds out he’s a killer in the beginning of the first book, but she loves him anyway in the second book. Where is the alienation that so defines the character? Doakes gets all his limbs cut off but clumps into the office anyway? Was that mean to be humorous? And the third book… I’m rolling my eyes at this one. In the third book Lindsay blows away his own brilliant premise by making Dexter possessed of a demon, rather than the interesting psychology that is hinted at (not actually explored because Lindsay is not that good of a writer) in the previous novels. The device of Dexter’s inner monologue has its source in the books, but whereas it is very interesting and well done in the TV series, after three books you’re tired of the boasting and whining:

“Gosh I’m a smart guy without any human emotions, why can’t I do my normal brilliant analysis of this challenge right now?”

That was a paraphrase because I can’t access the books anymore. Disgusted that I read all three I passed them onto another Dexter fan – who then did precisely what I did – read them all in disgust and then dumped them off somewhere like a dead body that needed disposal. I have googled around the web for evidence that others viewed Lindsay’s hack writing the same way as I did, but I have not found it. I believe that Dexter is so arresting as a character in fiction that Lindsay is easily pulling the wool over the eyes of his readers, but the glamour can’t last forever.

What is the point of trashing Lindsay’s books in my blog since this is not intended as a review? I think, for me, that it’s that the collaborative effort that took flight from Lindsay’s brilliant starting point shows that the artistic process, even for crafting stories, doesn’t have to be a lonely journey. We all know that movies and TV shows are the result of the work of a lot of people, but we always think of them in terms of a ‘a writer’, ‘a director’, or ‘a star’, but the fact is that all those people and more work together to produce a show like Dexter. Every link in the Dexter chain, from Lindsay’s premise, to the uncanny performance by Michael C. Hall, is part of a greater whole of people coming together to create something unique in the world. At least that’s how I like to think of it when I collaborate on my fiction projects – that we are bringing something unique into the world through our collective creativity and vision. Lindsay conceived Dexter, but it took ‘a village’ to raise this monster.

Other People’s Characters and the Voices in Your Head

As those of you that read my blog regularly know by now I write collaborative serial fiction. I got to thinking, recently, that writing with other author’s characters is not so different than writing solo. It’s certainly not what I would consider the main difference between writing a novel or short story and what I do. One of the most common experiences I have noticed with all fiction writers is that they talk about their characters coming to ‘life’ and having a voice of their own. Often writers will claim that they cannot force their characters to behave in a certain way – that each character has a will of their own.

This is totally true for me whether I write the character or someone else does. The only difference between my characters and the characters of my co-writers is that I don’t hear the voices in my head. I have to have conversations. Since I do all of my collaborative fiction interaction online that comes in the form of e-mails, message-boards, and instant messages so it’s damn near to voices in my head or my general writing experience. Just like when I’m creating my own characters it has its ups and downs. I have to work to be fluid enough to accommodate a writer being true to their character’s personality, and keep us on plot, as well as not make my character the ’star’ all the time. Just like with any successful living character I can find that they can bring something new to the story that I hadn’t imagined but is better than before, and since this is collaboration their character has equal billing.

It’s the same whether you are writing by yourself, maybe trying to stick to a plot and a synopsis, or whether you are in discussion with another person – sometimes a better idea comes along and you need to be flexible. In the case of a novelist it might be your own inner critic but it could equally be an objective reader, an editor, or an agent. You also have to know when to stick to your guns. Sometimes characters are wrong – what they think is good for them is not good for the overall storyline. It really doesn’t matter who the author of that character is at this point.

My biggest problem with characters written by someone other than myself is not them being true to themselves but when they are out of sync with how my characters are. This doesn’t usually come up with people I write with regularly, but with newer collaborators. When I first started out on this path and style of writing it used to happen far more regularly particularly because my main character was an historical person Wyatt Earp. People had very set preconceived notions of Wyatt based on their previous knowledge of the character whether from fictional accounts like the movie Tombstone or from skewed historical perspectives. More than once I had to ‘buffalo’ a few tough skulls to get it through to them that they needed to be reacting to my version of the character, not one previously written and engraved in their head.

That doesn’t mean that there can’t be a disparity in the way that one character views another. I think that can be very convincingly done in collaborative writing as long as each writer remembers that they might be omniscient but their characters are not. I still write fiction set around Wyatt Earp and I encourage those that write Cowboy characters to view Wyatt as a bully and a pimp, even if Wyatt sees himself as a righteous upright citizen. There is a huge difference in perceiving an event or set of behaviors through your character’s spectacles and another between having characters act out of character.

What I think I enjoy the most about working with other author’s characters is that they often have backgrounds and sets of experiences that my characters have no inkling of. Much as I might be able to imagine a full pantheon of unique characters with interesting backgrounds they all still share one common denominator: me. Other authors bring in their own unique life situations and that gives them a range of choices that can often be surprising to me. Sometimes it’s unpredictable, but after the taste is acquired, collaboration can be a beautiful and inspirational exercise.

The Evolution of a Collaborative Role-Play Character

I recently posted another installment of fiction from my character Red King on my fiction blog and it occurred to me to explain why the character was named the way he was named in a short introductory note, but when I reflected upon the answer it occurred to me that there was a more there than a short sentence could reveal.

My character ‘Red King‘ is quite old. I have been writing him in various collaborative fiction pieces for almost nine years now. He has had various incarnations. The story of his development is a good example of the creativity and fluidity of collaborative fiction characters as well as the various inspirations that lend a hand.

Starting with his name: I always thought the name ‘Red Adair‘ was rather dashing. For those of you that don’t remember Red was a famous firefighter dealing with highly dangerous oil rig fires. Not only was he a real life hero but he had a great name. Naturally I couldn’t just lift it from him since he was a living person at the time that I was inspired so I started looking for a last name that would fit ‘Red’ as well as Adair did. ‘King’ came to mind easily as I am a poker player. At first I resisted the poker/chess connection but it presented such great visuals to my mind it was irresistible.

First Red King avatar

First Red King avatar

At Pan Historia we use ‘avatars’ to visually represent our characters. The sources for these avatars can come from movies, art, advertising, or television, as well as original artwork by those that are graphically talented. I favor movie actors for the diversity of images available. It gives me the pleasure of feeling like I am casting a movie. I have always used Sean Connery for Red. When Red was first created he was a detective for a fun little collaborative game we used to write at Pan Historia called The Marlowe Detective Agency (the less details the better, I always want to revive this one).

After that collaborative novel expired he went on to appear in various other novels that required a detective or cop character with varying degrees of success. He started aging quite naturally and over time the avatars reflected an older Connery. When I had the idea for story behind The Midnight People it wasn’t obvious which characters would fit for it, but I still wanted to use my regular stable. I have a tendency to keep a good character and use him over and over. Other writers at Pan often opt for creating a new distinct character for each novel or story they participate in. I like recycling because I like working on a character over the long term. By placing them in new settings I can explore other aspects of their personality that might not be revealed in one set of circumstances over another. Putting a detective into a fantasy novel was something new and challenging for me.

Current Red King avatar

Current Red King avatar

The premise of The Midnight People is that faeries and the stories about them are real. They exist in a dimension just outside of our own. Their world is fading and dying because of the lack of belief by humans and our negative impact on the environment as the faery kind are closed linked to nature. To solve their dilemma they create themselves as changelings in the human world, and once ‘awakened’ to their true selves they begin a great war against humanity. The Midnight People takes place in two intertwined storylines both before the faery invasion and after it: the waking and the dreaming. The Waking is in the past and the Dreaming (that the wakers dream about) is their future.

In the past, the Waking, my character Red King is Red King a retired detective with tragedy in his past. In the Dreaming he is King Nuada, the Red King of the Tuatha de Danann, once known as The Silver Hand.

For inspiration for his ‘faery’ persona I grabbed some Celtic myths. King Nuada was the first king of the Tuatha de Danann who lost his kingship when he lost his arm. He was able to regain it when a new arm was fashioned from silver for him. I presumed that much of the history from mythology was my character’s back-story, but I then I added a great deal more as there were several thousand years in between until we arrive in our own century where the Waking and Dreaming storylines take place. Thus he has a new younger Queen, Aisling, when the story of The Midnight People takes place, as well as relatively young daughters in faery years. It turned out equally well, for my choice of Connery as avatar, that Connery has frequently appeared in movies with an Arthurian theme.

For the same novel I recycled my Ancient Egyptian villain Itet. Itet was an odd name for twenty-first century character in the Waking half of the story and so it became Ian Itet, but some of the Egyptian influence remained in the Dreaming when I assumed that if faeries were real they existed back in Ancient Egypt too, albeit with different names and beliefs around them. In my mind there needed to be an explanation for Itet’s odd sounding name that didn’t match any known faery belief system. It seems, then, that recycling characters can actually help me find solutions to creative fiction problems that bring new ideas and new concepts to the stories adding a little more originality.

For those of you experienced in collaborative role-play fiction writing I hope I have shed some light on my ideas and inspiration. For those of you new to the genre I hope you will be curious enough to explore it more.

A Little Calisthenics for the Writer

Coming off any kind of enforced writing hiatus can be a challenge. In my case it was a move across country with all the accompanying handicaps and hazards. The end result is always the same. It’s difficult to get started again. Just like when you have ‘writer’s block’ (I put that in comas because I hesitate to believe it’s anything more than mental laziness or a bout of low self-esteem) the only way back into the creativity is to plow straight back in – get on that horse and ride.

I have the added challenge that I do most of my writing in collaboration with others. When you write collaborative fiction one of two things can happen, in my experience. Either everyone wrote up a storm while you were gone and you have some serious catch up to play, or no one wrote and you have to get a whole bunch of people past their own little version of writer’s block. I have the latter issue this time.

First step I’m writing this blog post. I consider my blogging calisthenics for the writer. I can do it fairly quickly and easily (there are no other writers to consider on my blog), and I can get out a few thoughts, organize them, and then get the sense of creative accomplishment when I hit the post button that will help motivate me towards my other projects. My next step will probably be to repost some of my old fiction on my other blog. While that might seem like a time waster in terms of writing it’s actually not. By choosing, rereading, reviewing and editing, I find myself shifting back into the fiction writing mindset that I need. Often I am either happy with what I posted and thus inspired, or I think that my old stuff is crap and so I am motivated to do better. Sometimes I rediscover ideas that never got followed through and that will also goad me into action.

The one thing I will have to try and avoid is getting distracted. It’s very easy when you’ve not been writing for a while to decide you just really have to do the laundry first, or fix the garage door, or whatever little thing is niggling at you that will keep you from your first and primary task (if you are a writer). Obviously daily life must be lived – chores must be done, but you know what I’m talking about. It’s the chores that suddenly leap over into the time designated for writing until finally you are just too busy to write. Don’t let that happen. The laundry can wait for an hour. Fix that writing time in stone, and make it sacred.

Notice how I didn’t complete my set of steps I’m going to take to get into writing again? I got distracted not with the laundry but writing about the laundry. Case in point: anyway the next step in my process, because I am a collaborative writer, is to get out my bullwhip and motivate my fellow writers. That, in of itself, can be a distraction but I need my co-writers to get back on the horse and write as well. I’ll probably jump all over my planning boards with ideas for new storylines or suggestions on how we can move forward. And then, finally, I will write something. Anything. But it needs to be done and it needs to happen as fast as possible because every day you prolong the hiatus, or the block, is a day wasted, and it only gets harder with more time.

Collaborative Fiction: Playing Nice with Others

In collaborative fiction writing, as in life, not everyone is going to be the right ‘mix’ for your project. That doesn’t mean that they’re not a good writer or that they are a bad person. It just means that their personal style or their vision of the story is not working with the rest of the team. There are some simple things to do to try to get everyone working on the same page.

First of all: listen. It’s essential to give everyone a chance to express their ideas and creative vision. If you’re one of the project leaders (we call them Members of the Board at Pan) and this was your idea for a story you might be tempted to come down hard and insist that it’s your way or the highway, but if you do you’re also likely to be writing your story all alone. Sometimes even the most difficult writer will come up with ideas that improve on the original concept. If you’re not open and you don’t listen it will never happen. The case, much of the time, is that people are way off base. Say you want to write a hard core survivalist story and they start coming up with some more fantastic ideas like mega-warriors with super-powers that are hyped up versions of Mad Max on steroids. Hear what they have to say, see if there are any parts of it you can use, and then be firm but supportive. The fact is that what got them excited about your story might not be exactly what you had in mind.

The goal is to bring them closer to the concept without stifling their creativity. So in a realistic survivalist story a band of Mad Max types might fit, but tempered down to earth – would that work? Consider the idea before you just out and out dismiss it. With some working it might fit in – or not. But be sure you have listened first and not just playacted at listening. Keep a respectful attitude and a gentle demeanor in your written communications. In writing people can’t see your facial expressions or hand gestures. Your respect needs to be OBVIOUS from your word choices and sentence structure. Unfortunate word choices can alienate. Always reread your communications before hitting the send button and NEVER respond in the heat of the moment if things are getting a little hot under the collar.

It’s the case in all collaborations where someone with a very differing view of the story is going to decide to walk. That’s ok; it happens. When it does you still have to be respectful, and it’s ok to let them go. As long as you’ve done your job of listening, trying to work with their ideas, etc., as a team leader you hopefully avoided any negative conflict and commentary that can spoil the fun of a good collaborative role play writing project. This story might not be the right one for them but, who knows, another time you might find it fun to work together. Try not to burn bridges!

All the above advice can apply to the writer that is having trouble fitting into a story that initially interested them. You might need to be flexible if the story is not exactly what you imagined when you applied to join in, but remember it’s ok if not every story is a good fit for you. Just approach every new story as a potential team member. It’s not just the vision that you see in your head of the character. It’s the sum of the parts, not just the individual parts.

The Bitter Sky

Just a quick update on my nuclear winter science fiction collaborative fiction project at Pan Historia: I got the novel underway with title and right now the first new writers are joining up and putting in their ideas for the overall background scenario. I named the piece “The Bitter Sky” and it’s inspired by a line of a Shakespeare sonnet that reads “thou bitter sky” about winter. The graphics are still pretty spare but I stopped being quite as interested in window dressing as I once was and prefer to have the bones of a collaborative story well structured and strong before going for the rest. In this case I consider the bones to be the believable future scenario where two types of survivors clash over limited resources in a world devoid of sun, poisoned by ash and radiation.

I set the story in the United Kingdom because a) the initial cause of the natural disaster was the eruption of a mega volcano in the United States that would have destroyed most of the northern American continent and b) I used to live there and c) it would probably have avoided a nuclear strike in the crazy fallout from the volcano’s eruption. We have a very good writer from England on the new team and he’s been able to give us all invaluable suggestions that make the setting authentic to British culture and how it might have devolved in twenty years of nuclear winter. My memories of Britain are fading, sad to say, so I definitely need the tips and reminders.

So far the writers the story is attracting are some of the very best Pan Historia has to offer, particularly in the scifi genre, and I’m very excited to be working with writers both familiar to me (from 666 West End Avenue, FLESH, and Turnskin) as well as writers I have not had the challenge and honor of working with before. I’m equally excited to be working on an original science fiction story once more. The last time I wrote scifi at Pan Historia was for the much mourned novel Forever is Too Long (I think I got that write) which was created by a wonderful published author who occasionally frequents Pan Historia. It was set on a huge seed ship that had been drifting in space too long and some of the crew are awoken from stasis and cultures are developing within this massive labyrinth. It was very challenging for me, in particular, because I took a character that came out of the head of another writer, a scientist, and I had to make him both convincing and mine.

I might consider posting my fiction from The Bitter Sky on my writing blog once we get going, but for now it’s still in the planning stages.

Nuclear Winter Science Fiction Novel Idea

Driving to New York City on Saturday afternoon I was inspired to start a new scifi story at my community site Pan Historia. The afternoon had grown prematurely dark from clouds that seemed heavy with snow. The forecast had been vague, anything from 1-12 inches depending on where you were, but the sky looked ready to deliver Armageddon. The afternoon light, as we approached the early evening of winter, became sullen and bruised with menace. I have a tendency towards motion sickness when I travel by car, if I’m not the driver, and so I looked out the window at the winter landscape of Connecticut and then New York State.

I imagined that this light would be similar to the light caused by a layer of ash in the sky – nuclear winter – and from there my mind started running over a future scenario where it the Earth suffered from such a nuclear winter for at least a whole generation. Could people survive? How did they survive? I could easily imagine that a small population could manage by using generators and other power sources to grow food in bunkers or underground facilities with artificial lights, but I also tried to imagine if there could be survivors on the surface. Would they live by scavenging, cannibalism, or what?

There was a section of woods on the journey where the trees had largely died and they were strewn around like dominoes tumbled. This is what nuclear winter would do to the woods over time as the trees died and then rotted. The idea caught hold so thoroughly that I spent a couple hours thinking about it. I imagined the Morlock type scavengers gathering wood to burn, as well as the survivors from the bunkers. There would be conflicts. When I returned home to Vermont and was able to again login into Pan Historia I started doing a little research on the science. My technological survivors would, of course, also have to be scavengers as well as act defensively against the dangers of the twilight world I envisioned. Most of the theories of nuclear winter did not suggest the length of time I imagined, at least not for nuclear bomb fallout, so I looked into mega volcanoes, and I could postulate a situation where that might keep up for some time, particularly if there were also nuclear detonations and perhaps fires burning for years, such as would happen at dumps and oil fields, adding to the dust filled atmosphere.

Those survivors that lived outside would be like sick animals, our Morlock types, scrounging for scraps of food. They would suffer from UV poisoning from what light did come because of the damage to the ozone, and of course water would be contaminated. They would be short-lived and reduced to brutal lives. The clash between the two groups could provide a great deal of drama for long-term collaborative story-telling which is my specialty and the specialty of the writers at Pan Historia.

For those of you new to the concept of Pan Historia but interested in collaborative writing, getting in at the beginning of one of our role play collaborative novels is a great way to get started. More experienced members of the community would be more than happy to mentor you, and you wouldn’t have to feel like you were intruding on an established storyline. I’ll be creating my new ‘novel’ just as soon as I have fixed on a good title for it. There has been good interest in the concept so I hope to see a broad range of writers bringing their ideas to the world we create.

Published Wyatt

The world of publishing is changing day by day. Even though we have yet to reach the point when it will be completely passé and an act of sheer hubris to have a book in print on paper from trees there are still some incredible developments in how we think about being writers. While the majority of people are still buying their books at Amazon (though this now includes e-books) and Barnes and Nobles many writers are experimenting with self-publishing, small houses, and e-books. I’m fairly new to thinking about the world of publishing in any but the conventional sense. The author in my family went the route of all traditional writers – getting the agent, getting the book deal with the traditional publishers, book rights, movie deals, and so forth. That is until the misfortunes of the publishing world started to catch up with them and their last book remained under the bed for years. At some point they seized the opportunity to publish and promote on their own, which then led to a brand new agent and a brand new book deal, movie rights, and the whole circus show started up again. Once again this author, who just wants to write, not being a publisher and marketer, is caught up in the turgid state of the current publishing climate with all the hurdles and handicaps that entails. Of course the check is bigger when it comes, if it comes.

I have always been humble in their face of their success and chilled by their obstacles. I had decided to take up the option of self-publishing in the event I ever finish my book. In the mean time, for the last ten years or more, I have been writing my collaborative fiction with a group of fun writers online at my community site. You know the links if you have been reading this blog at all. My thought this morning was to realize that in my own fashion I have very much been a published author for the last ten years – even if my writing has not appeared in any kind of traditional format. Right now I’m reposting (with small edits) a number of my stories at my fiction blog, publishing them in a new location, as it were, and hoping for a wider audience, but the fact is that I have been publishing them online for years, and have been fortunate to have a small but very loyal following. I don’t have royalty checks but I have always considered my writing to be part of what I do to make my collaborative fiction and role play community an attractive place for writers and readers to participate in.

It’s a fun and invigorating realization – removing some of my self-esteem issues. That I prefer, for the larger part, to write collaboratively should not be something to hide or denigrate. It’s a powerful new form of literary expression and I’m very proud to be part of the early history of such storytelling. Vive le Internet!

Gender Role Play and Collaborative Writing

Different Characters at Pan Historia

Different Characters at Pan Historia

Traditionally it’s quite normal for an author to speak for characters of a different gender to his or her own. Gender is usually inferred right there on the cover by the name of the author and then confirmed on the back with an author photo. Once the story is started it’s quite alright for an author to slip on the persona of male or female and we are all quite happy here with our coffee, because we know we’re being told a story. This has not applied equally over all genres however. Romance, deemed to be of interest only to women, often has male authors writing under female pseudonyms or gender non-specific names to leave the reader to make the assumption. The same has applied, in the past, to women writing in the Mystery genre, and I’m assuming it still could happen in the Western Genre.

It’s quite different when an author leaves the safety of solitary authorship and joins the ranks of the collaborative writer, a group that has roots and relationship to role-playing games. Why it should have evolved to be so I’m not exactly sure because I often played a fiery sultry vixen half-elf enchantress who liked to wear skimpy clothes and could use a knife like a ninja assassin, but then a lot of guys got used to playing female back in the early days of D & D when nary a female dared show her face in that pimply testosterone heavy crowd (I see a relationship to Elizabethan theater here). Things are very different now, I know, but I’m talking over twenty years ago. Eventually women were allowed into gaming, I’m glad to say, and the last time I played was Vampire the Masquerade where half the players were women. The Vampire game involved a lot more acting and story telling, which I found even more fun than all that dice throwing and long character sheets and endless discussions of percentiles and weapon weight, but it seemed to involve less cross gender play. Perhaps because you were speaking the lines out loud and didn’t want to appear foolish – but certainly my group tended to stick to their sex with the exception of the game master and their entire cast of thousands.

When a writer or role player comes online and logs into a site as his or her character there seems to be that same sense of gender association, but there begins a merging of the lines between fact and fiction. Without the visual cues all a person has to go are the written words. Thus when a person signs on to Pan Historia, for example, they are free to commit themselves to a fictional persona, of whatever gender, and then be accepted at ‘face’ (avatar, bio, etc) value. Meeting and greeting new people as they explore Pan we move people towards this association with character and discourage the standard sex and age questions that prevail in other forms of online social site.

The association with the character is so strong in the role play and related collaborative fiction world of Pan Historia that people often do not remember that the person playing that character and writing those stories is the author. The convention that the author can do as they please in writing for male or female breaks down and the character becomes the author. It doesn’t seem to cross into other areas of the character like profession, for instance. If I’m writing a ninja mage (going back to my elf analogy here) no one assumes I’m really a ninja mage or elf. But if the first time they met me I was also presented as a female elf, the assumption would rest squarely that I was a woman in real life. I have to admit that my example breaks down a bit when I played a sadistic killer for the first time. I did have online friends decide I must be a sicko. I consider that flattery; I must have done a damn fine job of writing.

The interesting thing is that, quite obviously, lots of people are writing characters that are not their own gender online, or playing them and everyone knows that. The majority of World of Warcraft characters are not male, yet the majority of their players are. Some players are perfectly open in their forum and other out of character communications and some players choose to remain in character. People turn a blind eye until someone is ‘outed’. The whole issue seems to have become less fractious with time as more people realize that it happens all the time online (and try it themselves), but there are still a surprising number of stereotypes and thus a lot of reasons for an individual to prefer not to ‘out’ themselves as one gender or another in their writing partnerships. We think it shouldn’t matter – and it seems to me it really shouldn’t – but gender identification is such a fundamental to the bone social programming that we seldom question our gut reactions.

For instance my female character that I had for many years as taken at face value as a strong woman while people assumed the writer was female, but later on people shifted their views and I found her far less successful to write with, including interactions with other collaborative writing partners. The example that comes to mind was her love affair with a male character where suddenly they were fighting and not having a passionate love affair once the writer realized I wasn’t a proper woman. In effect his discomfort at writing romantic fiction with a male writer altered the way his character behaved to the point that the story changed radically. This was not an isolated incident.

One positive reason, though, that I can cite for total immersion identification with your characters of the opposite gender is what you learn about gender from it. It can only enhance your writing to really start to relate and understand characters of opposite sex. Of course when a male author sits down to write a novel with a female protagonist (or vice versa) they are doing exactly that: slipping into the skin of that character. It should be no different with any form of writing ultimately.

In online writing relationships I guess the best maxim is: do no harm but have fun and explore new things.

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